Whole Horse
Released january 2024
Project Demands
- Developing a complete product within a week.
- Designing a game with the theme “Make Me Laugh”.
Noteworthy Contributions
- I did the majority of the system programming, as well as all the UI and file manipulation programming.
- I contributed to the gameplay programming, specifically the player controller.
- I made some UI art.
- I started managing and coordinating my teammates' later into the project, as we were lacking leadership.
Developed Skills
- Being a team project, integrating the work of dedicated artists into my work as a programmer is an important skill to develop.
- Being a team leader is a rare experience, and so I learned some more about how I should organise and appoint work to a team of specialists.
Project Description
Whole Horse was made for the week-long 2024 Global Game Jam.
It was made in Unity with C#.
The game only had to follow the theme of “Make Me Laugh”, so my team decided to make a multiplayer puzzle game with a goofy aesthetic.
On our team of 9, I was primarily a UI and systems programmer, but I took on a producer role later into the project.
I also did some UI art.
Links to the project on Itch.io and the Global Game Jam website: